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Conceptualizing the Essential Role of Gaming Simulation as a Risk Communication Technique for Enhancing Urban Resilience Against Natural Disaster

Capitolo di libro
Data di Pubblicazione:
2014
Citazione:
Conceptualizing the Essential Role of Gaming Simulation as a Risk Communication Technique for Enhancing Urban Resilience Against Natural Disaster / Rizzi, Paola; PROMSAKA NA SAKKANON, S.. - (2014), pp. 345-356.
Abstract:
An emergence of the disaster resilience concept broadens the idea of urban risk management and, at the same time, enhances a theoretical aspect in which we can develop our cities without making it more vulnerable to natural disasters. Nevertheless, this theoretical plausibility is hardly translated into a practical implication for urban planning, as the concept of resilience remains limited to some scholars’ debate. One of substantial factors that limits the understanding of people about disaster risk and resilience is a lack of risk awareness and risk preparedness, which can be solved by restructuring social learning process that enables a process of mutual learning between experts and the public. This study, therefore, focuses on providing insights into the difficulties of disaster risk communication we face, and how gaming simulation can be taken as a communication technique in enhancing social learning, which is regarded as a fundamental step of disaster risk management followed by a mitigation process. The study argues that the gaming simulation can facilitate planners in acquiring risk information from the community, conceiving the multitude of complex urban physical and socio-economic components, and conceptualizing innovative solutions to cope with disaster risks mutually with the public.
Tipologia CRIS:
2.1 Contributo in volume (Capitolo o Saggio)
Keywords:
gaming simulation; risk communication; social learning
Elenco autori:
Rizzi, Paola; PROMSAKA NA SAKKANON, S.
Autori di Ateneo:
RIZZI Paola
Link alla scheda completa:
https://iris.uniss.it/handle/11388/67207
Titolo del libro:
THE SHIFT FROM TEACHING TO LEARNING: Individual, Collective and Organizational Learning through Gaming Simulation
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