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  1. Outputs

BETWEEN NO PLACE AND NO TIME

Chapter
Publication Date:
2014
Short description:
BETWEEN NO PLACE AND NO TIME / Rizzi, Paola. - 1:(2014), pp. 59-65.
abstract:
The aim of the article is to emphasise some aspects of gaming simulation in the specific context of urban planning. Since designing, planning, and managing a city refers to time, space, and people who must communicate, some reflections regarding alternative times and places a gaming simulation creates are confronted with linguistic analysis of language as well as metalanguage of the game itself.
Iris type:
2.1 Contributo in volume (Capitolo o Saggio)
Keywords:
utopia; uchronia; metalanguage
List of contributors:
Rizzi, Paola
Authors of the University:
RIZZI Paola
Handle:
https://iris.uniss.it/handle/11388/67746
Book title:
BACK TO THE FUTURE OF GAMING
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